Class: Pearl Disciple
Faint Doubt: Target enemy can’t attack for 5 turns. High cost.
Continued Discipline: Lowers MP costs. Raises magic resist. Higher target rate.
Close Palm, Dark Mind: Target takes physical damage based on attack. Target suffers from a slow and lower magic resist.
Even Stride: Disciple moves to the target and gains a high target rate then does an attack with Wind Element that deals high damage. Moderate cost.
Humble: Target’s critical rate is drastically lowered. Low cost.
Wind Staff: TP move. The user’s weapon deals Wind damage and swings an extra time. Low cost.
Settle Mind: Heals personal mana based on magic power. No cost.